Add textures to meshes without using Decals
I want to add textures to my meshes without using Decals. I want to use it for Tire tracks or Blood drops. The Problem with Decals is, if a skeletal mesh gets on them it adds the texture on them too. Maybe theres a Walkarround without having to disable recieve decals on all of them??
Of course there is a property called "Receives Decals". Select the actor and type "Decal" on search bar.
answered Nov 13 '18 at 03:33 PM
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