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Add textures to meshes without using Decals

I want to add textures to my meshes without using Decals. I want to use it for Tire tracks or Blood drops. The Problem with Decals is, if a skeletal mesh gets on them it adds the texture on them too. Maybe theres a Walkarround without having to disable recieve decals on all of them??

Product Version: UE 4.18
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asked Nov 13 '18 at 03:26 PM in Rendering

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Of course there is a property called "Receives Decals". Select the actor and type "Decal" on search bar.

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answered Nov 13 '18 at 03:33 PM

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Ego Studio
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avatar image GaryOderNichts Nov 13 '18 at 04:25 PM

I dont want to use that. I want something like a white/blacklist

avatar image Ego Studio Nov 13 '18 at 04:52 PM

Oh sorry I misread your question. Why not using a Texture blend in Material and set it as a texture parameter then optionally add a scale and offset.

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