How to move object in correct coordinates

Hi all!
I`m trying to move blueprint component on the scene via SetActorRelativeLocation function by Y axis. All works fine, except one thing: objects moving relatively local axis, but I need it to move relatively to world axis OR I need a way to rotate the axis.
How to do that?

Maybe it would work to parent it to a Scene component?

No, it`s not, here my objects structure in blueprint

What if you use the Set World Location node instead of Set Actor Relative Location one?