[4.4] UMG TextBlocks with new lines

Quick question. I’m using UMG for character dialogue. When using a TextBlock within a container, and the TextBlock has variable length, it might make sense for it to collapse the rest of the text onto a new line. Currently in UMG, the text just hides behind the container.

Would it be possible to tell the text block to fill in all available space? Or is there a way I can insert new lines into the text manually?

Maybe I’m using UMG wrong. Should I be going about it like this?

I’m trying to do something similar with a chat menu and can’t get the broadcasted text to show up on newlines either

Unreal 4.5

I remember that there is no way doing easy multiplines at the moment :X but the information could be outdated. Try searching the HUB, the multiline thing was asked already (:

Hello ,

If you are having an issue with the size of your text block try going into your UMG and checking the Size to Content box. You can find this under Layout. I have provided a picture. I hope this is what you are looking for.

18416-textblockhelp.png

Cheers

I’m not sure about 4.4, but in 4.5.1 there is the Auto Wrap Text checkbox under Appearance. That worked for me.