Can static meshes cast shadow on box brushes?
I'm using box brushes as my floor and walls but my static meshes cast no shadows on the them and they look like ..idk, they are levitating? Is there any chance that I can fix that?
PS. I changed the floor's lightmap resolution many times, now it is 2048.
asked Nov 13 '18 at 08:50 PM in Rendering
i'm not sure about the "levitating", but I would suggest that you double click on the mesh, and then check that under LOD 0, that "Cast Shadow" is checked.
I checked that a static mesh, will cast a shadow on a box brush, and it does.
Hope this helps,
answered Nov 13 '18 at 09:31 PM
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