SessionName with console /open
I'm having issues using the session interface in conjunction with the console
When I do so the engine hosts/connects perfectly fine and seems to work, but all my other session related code in the GameInstance fails because it can't find the named session ("GameSession"). I've double-checked that it is indeed calling the session this name by logging it on the session's
Any sessions I create through cpp work totally fine. This is all using the default onlinesubsystem, I have not tested with Steam etc.
Is there something I'm missing? Anyone think of a good angle to figure this out?
asked Nov 14 '18 at 02:19 AM in C++ Programming
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