I’m using all blueprints. It works on the samples and the one I’m using is just a modified top down template. It says server is ready while the screen is black then it crashes
Does this occur on a clean project with no additional content? Does the editor crash when you see this warning? If so can you post the crash logs from the most recent crash (these are in the filepath \Unreal Projects\PROJECTNAME\saved\logs)? Further, what steps are you taking before you get this warning to appear?
This is basically Edge panning for RTS. it checks mouse location and if it’s within the screen then it checks if it’s within 20 units off any of the edges. If yes to moves the character in that direction. I’m able to make the game start if this was a begin play event. It just fails if it was in tick. I’m not sure why. I could send you the blueprint if you want?
Ok, I tested a little theory and the good news is that your boolean list is fine (first picture). Once you remove the sequence and sets you are able to move again (see second picture). Unfortunately I’m not quite sure what is happening that is causing this error to occur. I’ll take a deeper look. For now, however, if you remove from the sequence down to your custom functions you should be able to start working again.
The primary problem is your sequence, because you are effectively telling it to check every single direction at once all the time. If you are set on this method for your scrolling, plug your sets directly into the “Move right” branch, then if false check left then check top, then check down. However, I have a thread here: Tutorial - RTS Style Camera Movement with Edge Scrolling - Community & Industry Discussion - Epic Developer Community Forums in which a user has created an extremely efficient RTS scolling tutorial that I think would serve you quite well in what you are trying to accomplish.
The weird thing is that it’s working in single client. Once I add other players or a dedicated server it crashes. But I’ll use your method and see if it prevents the crash
We have not heard from you in quite some time. I am marking this thread as answered for tracking purposes. If you are still experiencing the crash, please comment back and let us know. Thank you!