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How to properly import Mixamo animations?


So, I was using Mixamo files since long time ago, now in Version 4.21 it seems I can´t import animations without breaking them, these are my steps:

1) Download a character from Mixamo, I´m just downloading POSE T, without animations (as I would like to add multiple animations later) alt text

2) Drag an drop this file in unreal, these are my options: (The only setting I changed, is this "T0as ref pose", otherwise import throws several warnings about missing bones. alt text

3) Now, search and download an animation from Mixamo: Note that I checked this "in place" option, otherwise the character will move on my animation. alt text

4) These are the options selected while downloading: Note that SKIN = No Skin (otherwise, the file will include the Character, I already downloaded separated on step 1)

alt text

5) Now, try to import this animation, by selecting my character in the options:

alt text

6) Result will be something like Ripley`s clone, asking to end with his life:

Strange thing is, If I download the animation WITH skin, the animation is ok, but it will create a new bone everytime.

How should I import this files? I`m sure i´m missing a simple checkbox, I tried several things and still no result.

Thanks in advance.

Product Version: UE 4.21
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asked Nov 15 '18 at 12:42 PM in Using UE4

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avatar image leofucci Nov 15 '18 at 12:44 PM

This is the result while importing:

alt text

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1 answer: sort voted first

Ok, so after resenting settings, and trying again, I find out that the right way to import, is by checking this option:

And now, the animation works fine.

Sorry for the long post, auto-response... it was rubber duck debugging basically :/

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answered Nov 15 '18 at 12:48 PM

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