how to check if sound is still playing?
Hi I want to check if a sound 2d(a dialogue) is playing(but the sound itself will come as a variable from another blueprint
how can i check if that "variable" is still playing? I need this to put my characters mouths moving while there's still dialogue running.
thanks in advance.
asked Nov 16 '18 at 07:52 AM in Blueprint Scripting
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