Unit Spawn after, move and attack
I apologize for using the translator because I am not good at English. I want to make a game of RTS like Clash Royale, but it is hard to move after sponsoring the unit.
I'm still a beginner.
If the map shows this, Target is a castle and if you select a line and unit out of the number and pull out the unit, the automatic movement to the Y axis and the final target are the castle in the map and want to attack if the enemy unit is met. Briefly and try the tree bieibieo ai move to also set without moving in lines, but ignoring the movement to. How can it be handled efficiently?
The level spawn the unit this way. Please advise.
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