How can i make multiple types of rifles from a rifle main class?
Like a main class named rifle and some subclasses of the rifle with different mesh and properties scattered in the world
How can i make multiple types of rifles from a rifle main class?
Like a main class named rifle and some subclasses of the rifle with different mesh and properties scattered in the world
Easier than you think!
The m16 blueprint can have its own unique properties that are different than say an AK47 blueprint but UE4 will know they share characteristics because they’re both from the riffle class.
You’ll be able to do things like get all actors of class and it will return both M16s and AK47s
best