Trying to package in Linux

Ok, so I try to package the basic Third Person project in Linux. The pagkaging procedure said “Packaging for Linux” and after about 30 minutes it was still saying that but the PC resources returned back to normal so I thought the packaging was done (the message disappeared when I clicked on it). So the files seems to have been made in the Linux binaries. My question is how do I run the game?

./UE4Game

gives the following output:

Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
Segmentation fault (core dumped)

So, did the packaging finish or am I doing something wrong?

When you selected File->Package you were prompted to point choose a directory. If packaging was successful, then go to that directory and run the script that is placed at its root (the script may end up running UE4Game, but it will pass the right arguments).