Vertex paint transfer to Unreal (from blender)

Painting vertexes fully work 100% the same on both Unreal and Blender. However, when I don’t pain them fully, it is not visible on Blender whereas it is on Unreal. I have tried to get answers on Blender forums, but I didn’t get any replies. Thanks in advance.

I’m sorry no one ever answered this! In case you didn’t figure it out:

Do you know about the “Vertex Color Import Option” when you import your mesh? The default option is “Ignore”, which doesn’t actually import vertex colors. If you set it to “Replace”, it should import properly. Maybe I’m too late, but if not, hopefully this was helpful!

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