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Changing text to what a person types.

So, in my project. The player is supposed to type something in. I have a user interface widget that acts like a hud. I want it to change the text to whatever the person types. Is this possible? If so, how? Thanks! If can provide an example blueprint, that would be helpful!

Product Version: UE 4.20
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asked Nov 18 '18 at 05:04 AM in Blueprint Scripting

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CODE REDBALLG
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avatar image ThompsonN13 Nov 18 '18 at 02:19 PM

dude provide some details. are you using a text box component or are you just trying to read input? whats the context? what have you tried thus far?

avatar image CODE REDBALLG Nov 18 '18 at 04:15 PM

I am trying to read their input, and change the text box to their input.

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Hey, maybe this link helpful.

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answered Nov 18 '18 at 08:14 AM

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Sertac Ogan
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