Level not reading data?
So, I have made a variable that is a float called Number. This number has a default value of 0. The player has collected 20 objects and the number gets set to 20. Then, it will transfer you to a win level. However, in the Win Level, the value of the Number Variable is 0. How do I transfer the data to the other level from the Numbers Variable? Help is appreciated! Thanks!
asked Nov 18 '18 at 07:12 PM in Blueprint Scripting
You can store this kind of data in classes that persist across levels. So for example in a player state class or game instance.
answered Nov 18 '18 at 10:35 PM
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