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cross compiling for Linux problem

Hi guy, I have tried everything to compile the server for my game on Windows to run on Linux but I always get this error on visual studio.When I try to pack for Linux in the engine it gives me an error saying (LinuxNoEditor) doesn't exist. I followed the instructions from here: https://docs.unrealengine.com/en-us/Platforms/Linux/GettingStarted Done and redone, reinstalled the source engine, started from scratch 3 times and always get the same error when I press CTRL+SHIT+B to compile for Linux in the visual studio as the manual says. Anyone can help me? alt text

Product Version: UE 4.20
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asked Nov 18 '18 at 08:19 PM in Packaging & Deployment

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