Cross compiling for Linux problem

Hi guy, I have tried everything to compile the server for my game on Windows to run on Linux but I always get this error on visual studio.When I try to pack for Linux in the engine it gives me an error saying (LinuxNoEditor) doesn’t exist. I followed the instructions from here: Cross-Compiling for Linux | Unreal Engine Documentation
Done and redone, reinstalled the source engine, started from scratch 3 times and always get the same error when I press CTRL+■■■■+B to compile for Linux in the visual studio as the manual says. Anyone can help me?