Change VR (Sample) Locomotion Pawn to Free Motion?
Hello, I have tried 4 tutorials on this subject and every one was outdated! I just want to use free motion instead of teleportation when I make a game with the HMD Locomotion pawn etc. (using the Unreal VR Sample Template content)
Any new info on this (what should be the first thing you learn Teleporting is terrible..)
THANK YOU! :)
asked Nov 19 '18 at 11:49 AM in Blueprint Scripting
IDK how much is it still actual but this is simple. Here is tutorial which is still functional in UE 4.21.2
But I have big problem now, I need enable physic for many different collisions and zones (fly zone) but with last large update is free movement broken. If I use grip in my body (collision with capsule) then my character was pushed away and its not possoble solve it with collision setting.
But this tutorial is on 100% functional. IDK about different way.
answered Feb 08 '19 at 06:48 PM
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