I have a problem packaging my game

UATHelper: Packaging (Windows (64-bit)): ERROR: Unable to compile source files.
UATHelper: Packaging (Windows (64-bit)): (see C:\Users\Avaku\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+Engines+UE_4.20\UBT-MyFirstGame4-Win64-Development.txt for full exception trace)
UATHelper: Packaging (Windows (64-bit)): Took 3.8178804s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Windows (64-bit)): ERROR: UnrealBuildTool failed. See log for more details. (C:\Users\Avaku\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+Engines+UE_4.20\UBT-MyFirstGame4-Win64-Development.txt)
UATHelper: Packaging (Windows (64-bit)): (see C:\Users\Avaku\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+Engines+UE_4.20\Log.txt for full exception trace)
PackagingResults: Error: Unable to compile source files.
PackagingResults: Error: UnrealBuildTool failed. See log for more details. (C:\Users\Avaku\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+Engines+UE_4.20\UBT-MyFirstGame4-Win64-Development.txt)
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Error
LogSlate: Took 0.040510 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/DroidSansMono.ttf’ (77K)

I have tried to fix this but I can’t figure anything out. (This happens when I try to package the game)

I just needed to install the Visual Studio