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Can't get the flipbook to face the direction my character is moving

Followed the tutorial that remakes the gameplay of Braid using Paper2D, but I don't know if due different versions I can't get my character sprite to face the direction I'm moving, it moves always facing the same direction, can you guys think of anything wrong with this? ("timesprite" is the flipbook)

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asked Aug 17 '14 at 06:49 AM in Blueprint Scripting

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I know it is a little late, but here is your answer. EDIT: Connect the InputAxis Move Right to Branch alt text

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answered Sep 11 '14 at 10:44 AM

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