Packaging Error MeshMaterialShader.cpp line 122

Hello everybody,

I’m trying to package my Unreal Project, but unfortunately there is always an error.
The Error Lines are attached to this file.

I already looked into the MeshMaterialShader.cpp on line 122, but there is only a check:

check(CurrentJob.bSucceeded);

I also commented this check out for testing purpose, but I don’t know if I need to recompile the Engine to take effect.

Do you think I need to solve previous warnings? - because there are a lot of warnings and it will cost a lot of time to solve them (, but yeah I know I will have to at some point…)

Would be nice to see some solution, or workaround for this issue.

Best,

Okay. I solved now the issue. I had a broken Material with more than 16 Texture Samples.

Best,