Consuming Action Events in UMG
Is it possible to consume an action event (in my example, the down/up arrows + enter) in UMG for menu navigation?
I attempted to find the InputAction events inside the Blueprint's EventGraph, but none were found.
Nope. The way input works with Slate requires that I not use the input nodes. Maybe we'll come up with a solution in the future to more or less offer the same simple nodes, but in a way that works with Slate. In 4.4 input in kind of broken, you can't interpret the data you get from the overrides.
answered Aug 17 '14 at 11:17 PM
Nick Darnell ♦♦ STAFF
In my opinion,first u just can make a variable; second, to connect to the event ; then u can use the global variable to do what u like.
u can try it. i'm leaning on UMG too.
answered Oct 08 '14 at 10:54 AM
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