Lighting Control place visibility
Im currently working in a lighting design project where I have set 3 lighting scenes (welcome, accent, ambient). when I right click the control plate appears, I can select any of the 3 scenes and the button selected will be highlighted. When press right click again the control plate disappear. EVERYTHING GREAT SO FAR.
PROBLEM: when I right click again to show the control plate the welcome scene is highlighted even though the last scene selected was ambient / accent. the button highlighted should be the one I pressed previously.
I have create the control plate in a widget blueprint and linked with dispatcher to my level blueprint.
any thoughts about how can I fix this? looks simple but is driving me crazy.
attached some images
asked Nov 22 '18 at 06:55 AM in Using UE4
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