hello everyone, i’m new in ue programming community. I’m having problems trying to edit landscape in c ++. I have read the Unreal Engine 4 Scripting with C ++ Cookbook, which guides using LandscapeEditorUtils::SetHeightmapData function but I can not call this function because in LandscapeEditorUtils.h there is a definition:
bool LANDSCAPEEDITOR_API SetHeightmapData(AlandscapeProxy* Landscape,const TArray& Data);
I do not understand the role of the marco LANDSCAPEEDITOR_API, it makes me not call the function?
How can I call this function?