Ai move to 30 Meters of an actor.
So I in my game, I have an Ai with pawn sensing. The Move to actor node works fine but I was wondering if there was a way for me to move my ai towards an actor, but it can’t go inside 30 meters of the actor. How would I do this? Is this possible? Thanks1
asked Nov 23 '18 at 09:49 PM in Blueprint Scripting
the simplest thing to do would just be to make the acceptance radius 3000 then the ai will stop at that distance from the player. that will not however keep them at that distance if the player move toward them.
answered Nov 24 '18 at 02:31 AM
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