PN Triangles Terrain Tessellation crashes editor
I'm not sure if this is the issue, but i was looking around for a fix and someone mentioned that being plugged into a world displacement node might be causing the issue somewhere, but every time i select PN Triangles and apply, the editor crashes. Back in UE4 4.15 or so, there was a similar issue that was supposedly fixed with tessellations and large pieces of landscape.
Just hoping someone has some insight on how to fix this.
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