Get access to motion controller pawn
I'm trying to change player eye height by using a slider on UMG. However, I cannot get access to base eye height in motion controller pawn. It asks for a parent object but from the motion controller pawn BP I cannot find the parent. Apologize for messy blueprint..
asked Nov 27 '18 at 05:20 PM in Blueprint Scripting
You just need to cast to the Player Pawn object like this:
answered Nov 27 '18 at 06:30 PM
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