Problem with packaging ar project for ios in windows

I DO NOT KNOW MORE WHAT TO DO TO SOLVE THE COMPILATION PROBLEM IN AR IOS.

[deploy] Created deployment server.

Exce��o Sem Tratamento: System.DllNotFoundException: N�o � poss�vel carregar a DLL ‘MobileDevice.dll’: Acesso negado. (Exce��o de HRESULT: 0x80070005 (E_ACCESSDENIED))
em Manzana.MobileDeviceWiniTunes12.AMDeviceMethods.AMDeviceNotificationSubscribe(DeviceNotificationCallback callback, UInt32 unused1, UInt32 unused2, UInt32 unused3, IntPtr& am_device_notification_ptr)
em Manzana.MobileDeviceWiniTunes12.AMDeviceMethods.NotificationSubscribe(DeviceNotificationCallback DeviceCallbackHandle) na D:\Build++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\IOS\MobileDeviceInterface\MobileDevice.cs:linha 2382
em Manzana.MobileDeviceWiniTunes12.NotificationSubscribe(DeviceNotificationCallback DeviceCallbackHandle) na D:\Build++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\IOS\MobileDeviceInterface\MobileDevice.cs:linha 1981
em Manzana.MobileDeviceInstanceManager.Initialize(ConnectEventHandler myConnectHandler, ConnectEventHandler myDisconnectHandler) na D:\Build++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\IOS\MobileDeviceInterface\MobileDeviceInstance.cs:linha 104
em DeploymentServer.DeploymentImplementation…ctor() na D:\Build++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\IOS\DeploymentServer\DeployTime.cs:linha 146
em DeploymentServer.Program.Main(String[] args) na D:\Build++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\IOS\DeploymentServer\Program.cs:linha 54