How to set up a Steam LAN game with Steam OSS?
I'm trying to create my own online subsystem based off of the Steam online subsystem. I've copied and renamed all of the Steam OSS and ultimately I want to change a lot of its interfaces (sessions, voice, ect). But for now I'm just trying to test my copy of the Steam OSS. I can only test over a LAN right now, so I wanted to know how to start a Steam LAN game (or if its even possible). If I can get that up and running I can then try to emulate it with my custom OSS.
*also I have gotten a basic non-steam LAN game running with the Null OSS. Another note is that my game uses a dedicated server, so a client can't host a server.
Any help would be really appreciated!
asked Nov 27 '18 at 10:24 PM in C++ Programming
If specific online subsystem supports LAN listings you just need to mark Use LAN Boolean when you create session, your online subsystem needs to support that in order to work.
answered Nov 28 '18 at 04:24 AM
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