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Weird VR preview window in 4.21


I have a strange issue with one of my projects. When doing a VR preview with an Oculus Rift, I get this preview screen:

alt text

I have no idea how this happened. And when I try to change the SpectatorScreenMode with vr.SpectatorScreenMode it has no effect.

Any ideas on how to fix this?

Product Version: UE 4.21
vr-preview.jpg (114.5 kB)
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asked Nov 28 '18 at 09:50 AM in VR

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And then I remember this project started out as a Vive project in 4.12 using a older method that set a higher ScreenPercentage... problem solved!

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answered Nov 28 '18 at 10:25 AM

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avatar image Roeney Feb 09 '19 at 03:40 PM

I am having the same problem, but with a project that was ported from 4.19. However, I am not doing anything with ScreenPercentage. Could you explain in a bit more detail what you did to resolve it? Thanks

EDIT: nvm, I found out that my PostProcessingVolume actually was setting the ScreenPercentage to a different value. Setting this back to default fixed it.

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