A 64-bit debugging operation is taking longer than expected

Hi, getting error when trying run new instance of c++ shooter tutorial (ue version 4.4.0) and vs 2013 express

error window name:

operation taking longer than expected

error window text:

a 64-bit debugging operation is taking longer than expected

this may be caused by incompatibility with 3rd party networking software. see help for troubleshooting these issues ( link to How to: Debug 64-Bit Applications | Microsoft Learn )

when i press terminate button on this window i get next error window

error window name:

Microsoft Visual Studio

error window text:

Unable to start program ‘D:\ue4\engine\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor.exe’.

The network connection to the Visual Studio Remote Debugger has been closed.

Screenshots of these error windows:

I do all steps by video - YouTube except directory settings mentioned in Solution for Errors LNK1181 and RC1015 - Pipeline & Plugins - Epic Developer Community Forums steps 3-5

When i change platform to win 32 in project settings, i still get the same error

If you don’t have such error, i suggest help me find solution by simple task:

run process monitor, start new project from tuturial vehicle c++ and run new instance like in video, then stop process monitor tracking and save log, then give it to me, i will try compare my own and find the difference

Turn your computer off, then turn it back on again. Seriously. I had this problem and it fixes it.

reboot didn’t help, can you write log for me with process monitor? add process devenv.exe to filter and start logging right before compiling in vs, then turn off when ue appears and save log as PML, i will try compare and find the problem

my log ue4 vs error.PML — Yandex Disk for example

“a 64-bit debugging operation is taking longer than expected” is normal thing if you got slower CPU, the error is not

core i5 4570 16 GB RAM, when this stupid error appears, CPU usage only 30% and RAM only 25%, so the source of problem not in slow PC

hey man, I can’t recreate the problem. it seemed to happen when I’d done alot of builds in debugging, or development and then switched to debugging, and after my computer had been to sleep. It still happens from time to time. The other thing I’ve done is to rebuild, reboot.

don’t reproduce the problem, just write me a log of working fine compilation, just download microsoft’s process monitor http://download.sysinternals.com/files/ProcessMonitor.zip, start vs, run process monitor, add devenv.exe and start writing log, then compile, stop writing log and save as PML and upload to any file hosting (ofc i need link to that log file)

Ok. I’m in the Uk, so knocking off for today, but I’ll do it tomorrow morning…

Ofcorse it not, but seeing that longer then expected it something you may see normally

problem solved, ty stack overflow again :smiley: windows - Visual Studio 2012 A remote operation is taking longer than expected - Stack Overflow

solution that helped me:

I think you should try this:

Run cmd.exe as administrator.
Type in and run the following two lines of commands:

  1. netsh winsock reset catalog

  2. netsh int ip reset reset.log hit

It may say that a reboot is required, but actually that is not necessary.
Try to debug your application again, the problem should be solved.
EDIT: Sorry for not providing an explanation for this before. The answer actually came from a Chines
e forum and the original author didn’t explain it much. But he did say that it’s because Visual Studio is a 32bit program which may have problem accessing network under 64bit Windows 7, and the aforementioned solution resets the network connection therefore solves the problem. Hope this helps.

This worked for me. Thanks!

Thanks Worked for me too