Hi.I am creating an android ar game and for prototyping i am using mixamo characters and animations.i have an actor class which has only a skeletal mesh component.i am tracking the real world and spawning that actor where touched in mobile screen.but the problem is when using mixamo character,those are not showing on my device but if i use mobile mannequin it is rendered.
i understand that for mobile,meshes can have max 65 k vertices and skeletal mesh can have max 75 bones…but all mixamo characters are in that range.i am working with the vanguard character from mixamo.but it is not rendered.also tried some other characters from mixamo…they are also not showing.
please help me fix the issue.
Thanks in advance