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TopDown Rotate Actor To Mouse Cursor Location

Hello, Im trying to make actor look at mouse cursor position(Set Actor Rotation). Im using this code at the moment alt text

But, this code doesn't rotates to exact position.Im making it in Top-Down Template.So when my camera boom's (y) rotation is equal to 90 degrees,it works fine,it rotates my actor to exact position. But when i change my camera boom's y rotation to 60-70 less than 90 degrees.It doesn't rotates my actor to exact rotation to mouse cursor.It rotates little lower or higher position of mouse cursor.How can i make this rotate to exact position of mouse cursor.

Thanks you. :)

Product Version: UE 4.20
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asked Nov 29 '18 at 12:46 PM in Blueprint Scripting

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