"AI Move To" Foot Slide Problem
Hi, I created a corral containing 5 pigs, a big one, four piglets, two of them chilling from time to time, and the other two got a slightly aggressive behaviour. Pathfinding, resting and attacking works fine so far. But the piggies always slide through the corral instead of using the walk/run-state of their Anim_BP. After three days of searching forums, changing values or enabling/disabling functions of the character movement, or changing animation rates, I'm pretty desperate right now.
I would really like to stick to my "simple" blueprint scripting without using behaviour trees or root motion. Everything works fine except that damn "paw" sliding. Here is a screenshot of my movement settings as well as a short video of my piggies, including the sight of my piggy-cam I use to simulate a transmigration of souls. :P
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