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Help Creating Coordinates Based Movement for Dungeon Crawler

I was unable to find any information for movement in turn-based first person dungeon crawler so will be asking here.

I want to recreate this movement system for a turn-based dungeon crawler with blueprints but I don't know how to, I have difficultly explaining but I want to have the player character move one square on the grid by pressing the button for either up, down, left or right.

The information I found so far wasn't suitable for I want to make so I hope someone here can assist me so I am able to make this, sorry if my english isn't very good.

I reposting because original wasn't written properly giving bad impression.

A screenshot for reference.

Product Version: UE 4.21
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movement.png (163.1 kB)
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asked Nov 30 '18 at 12:32 PM in Blueprint Scripting

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AlternativeZero
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