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What's the best way to develop for PC and Mobile?

I am wondering if there's a recommended method for developing a game across 2 or more platforms?

So for instance right now I am developing a simple game that I wish to release on Windows and Android?

I already know how to package for Windows but, I know the controls for Mobile are quite different obviously due to the touch controls on screen needed.

Does anyone have experience and advice about it or would I have to build two separate games for this?

I am unsure of any current better approach to this using blueprinting.

Product Version: UE 4.20
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asked Nov 30 '18 at 03:33 PM in Packaging & Deployment

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