What's the best way to develop for PC and Mobile?
I am wondering if there's a recommended method for developing a game across 2 or more platforms?
So for instance right now I am developing a simple game that I wish to release on Windows and Android?
I already know how to package for Windows but, I know the controls for Mobile are quite different obviously due to the touch controls on screen needed.
Does anyone have experience and advice about it or would I have to build two separate games for this?
I am unsure of any current better approach to this using blueprinting.
asked Nov 30 '18 at 03:33 PM in Packaging & Deployment
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