Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

UE4.20.3 Animation Sequencer Looping Issues.

Hello, have a question as from my perspective view it is looks like bug, and i do not know how to get rid of that. I've tried simple animation on the UE4 to check if it, if it is so great as people saying. Unfortunately from the alt text

So in this animation character should come in and open (1) first door , and walk away to place the hat, and after it come out of the room. Now character opening the door open and close it, start walking to place that in the other area in the room, and POP doors opening again. It is happening only then i am rendering. I cannot see any tracks of this bug in the real time or then sliding vie time slider in the sequencer... i cant understand why it is happening. AND YES i removed looping from the animation... If can some one help me please let me know . thank you all.

Product Version: UE 4.20
more ▼

asked Dec 01 '18 at 01:57 AM in Using UE4

avatar image

1 1

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Is the ShelfDoors object set to "Use Animation Asset" outside of Sequencer? If so, I think what's happening is that sequencer plays the animation and then releases control of the object, which then plays the "Anim_ShelfDoorsOpen" since that's what the object is set to outside of Sequencer.

You might want to set the "AnimToPlay" to none and see if that fixes your problem.

more ▼

answered Dec 10 '18 at 06:29 PM

avatar image

Max.Chen STAFF
2.3k 28 14 69

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question