Trigger Overlapping Won't Fire

I have a trigger volume which has “OVERLAP ALL” collision mode set up and “generate overlap events” checked.
However it does not create any overlap events.
In the level blueprint I created an “On Trigger Box Begin Overlap” event that calls print string function for testing purposes. The event never fired.
I tried overlapping the triger box with physics-enabled meshes.
The idea is to take a ball → throw it → when it starts overlapping the trigger box → play a sound.
The first 2 steps have no problems however I am not able to generate any overlapping events
Please help

do your meshes have the correct collision to overlap the trigger volume? if the meshes arent set to react to the channel of the trigger volume then there may be no response.

hi!
target must

  1. Generate overlap events
  2. Collision enabled set to Collision Enabled (Query and Physics)
  3. Collision response for your trigger volume must be overlap or block (for instance, if you trigger volume’s object type is trigger, your target must overlap or block trigger object type).
    Check all this criteria and it will definitely work