Get rid of glowing blue circle in HMD Locomotion Map

I am new to Unreal and am working on a project. Since I am new to this, I thought it would be good to build my project directly out of the built in HMD Locomotion Map. I do not know why, but there is a blue circle at the in the center of my field of vision that moves as I move my head when I preview my project in VR in a HMD. Does anyone know how I can get rid of this feature? I do not want the blue circle following my gaze around in the game. I have attached a picture of the blue circle below. Any help is appreciated!

I fixed the issue. Because I was using the HMDLocomotionMap that comes with every new project, the camera was actually an HMD Locomotion Pawn, which included code that rendered this glowing circle at the center of the visual field. I simply switched out the HMD Locomotion Pawn for a regular camera. That solved the issue.