NavMesh not included when game is packaged

Hi everyone,

I have the following error message when I click on “Launch” or package my game : (It works well on Editor)

LogPlayLevel: Error: [2018.12.03-10.49.39:205][266]LogNavigation: Error: Attempt to build nav collision data for /Engine/EditorMeshes/MatineeCam_SM.MatineeCam_SM:NavCollision_0 when we are unable to. This platform requires cooked packages.

Of course I already cooked my content for Winodws (if it’s doing something I don’t know)

I really start to think that the 4.21.0 was released to early :stuck_out_tongue: But I still think that I don’t understand the particularities of the Navigation System.

Could anyone explain me how to use it please ?

Best regards,

Alex

I’ve sent a bug report to Epic Games and they answered me :

So in 4.21.0 the Navigation System is unusable.

What did it say? Still can’t use navmesh in shipping builds.