NavMesh not included when game is packaged
I have the following error message when I click on "Launch" or package my game : (It works well on Editor)
LogPlayLevel: Error: [2018.12.03-10.49.39:205]LogNavigation: Error: Attempt to build nav collision data for /Engine/EditorMeshes/MatineeCam_SM.MatineeCam_SM:NavCollision_0 when we are unable to. This platform requires cooked packages.
Of course I already cooked my content for Winodws (if it's doing something I don't know)
I really start to think that the 4.21.0 was released to early :p But I still think that I don't understand the particularities of the Navigation System.
Could anyone explain me how to use it please ?
asked Dec 03 '18 at 11:08 AM in Packaging & Deployment
I've sent a bug report to Epic Games and they answered me :
So in 4.21.0 the Navigation System is unusable.
answered Dec 04 '18 at 07:45 AM
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