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NavMesh not included when game is packaged

Hi everyone,

I have the following error message when I click on "Launch" or package my game : (It works well on Editor)

LogPlayLevel: Error: [2018.12.03-10.49.39:205][266]LogNavigation: Error: Attempt to build nav collision data for /Engine/EditorMeshes/MatineeCam_SM.MatineeCam_SM:NavCollision_0 when we are unable to. This platform requires cooked packages.

Of course I already cooked my content for Winodws (if it's doing something I don't know)

I really start to think that the 4.21.0 was released to early :p But I still think that I don't understand the particularities of the Navigation System.

Could anyone explain me how to use it please ?

Best regards,

Alex

Product Version: UE 4.21
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asked Dec 03 '18 at 11:08 AM in Packaging & Deployment

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Alexandre_Marie
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I've sent a bug report to Epic Games and they answered me :

alt text

So in 4.21.0 the Navigation System is unusable.

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answered Dec 04 '18 at 07:45 AM

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Alexandre_Marie
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