I want to make a bomb script
So i'm making a maze game with puzzle elements being the main point and one area is bombs. I want to use the bombs so that they explode after interacting with them after pressing e. I also want to make it so bombs can explode a certain type of static mesh and only that static mesh. The only problem is that i have no idea where to start or how to even add particles to a model. Any assistance would be greatly appreciated and if any info is needed, just ask.
asked Dec 03 '18 at 12:15 PM in Blueprint Scripting
You can start with setting an explosion radius for a bomb (a float variable within the bomb blueprint).
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