How to iterate all assets in Folder without using the Asset Registry?
I want to iterate and load all assets in the Non-Editor (Game) mode, but the Asset Registry is editor subsystem. When I was using the Asset Registry in the Game mode, it cannot find and load the asset, and return a nullptr using the
asked Dec 03 '18 at 07:05 PM in C++ Programming
What you could do is, at edit time, create an object library. Object libraries are collections of objects that can use either weak or strong references, and can automatically populate itself with assets from paths for you. This will also allow "finding" your assets at run time to be much faster.
answered Dec 05 '18 at 04:11 PMDarkwindRichard (suspended)
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