Making a HUD Appear/Dissappeared when hovering

I made an HUD using a Widget Blueprint with buttons that controls multiple cameras in my level, all of this being inside an horizontal box.

I want this Horizontal Box to almost completely hide outside of the Screen until hovered or clicked,causing it to slide/move into the screen. I haven’t found any article/tutorial on how to do this yet so I would like to know any idea/suggestion or link to where I can learn how to animate/move a horizontal box/widget when either a button is clicked or an area inside the box is hovered.

Thanks in advance for any help.

Hi, you need a simple animaition and callback to call it accordingly to your situation.
Look this tutorial about widget animation. I think it will be very helpful for you.
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