How to change shadow quality.
So in my game. I have a three buttons that will toggle the different setting of shadow quality. The buttons are in a user interface widget. I want the last button to be the low quality shadow (no shadows) and the first button to be the max quality shadows. Is there any way to do this and if so, can anyone send an example blueprint. Thanks in advance.
asked Dec 04 '18 at 02:13 AM in Blueprint Scripting
You can use the Set Shadow Quality node, where you can select value from 0 to 4 (0:low, 1:medium, 2:high, 3:epic, 4:cinematic), or you can use the Execute Console Command node with command "r.ShadowQuality=#", where # takes the same value from 0 to 4.
answered Dec 04 '18 at 07:42 AM
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