How to set the process name correctly?
Can someone please specify the correct way to set up the process name for a packaged build to windows? When I package for shipping and launch the game, the main process name is ue4game, and the subprocess name is correct. I'm assuming the process name is pulled from the .exe description? Which I can not figure out how to change. This topic is discussed but never clearly answered.
asked Dec 04 '18 at 05:23 AM in Packaging & Deployment
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