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Casting 2dVector from lvlBP to other actorBP


I am having trouble casting a 2dVector variable from the lvlBP to an actorBP. I cant seem to get the value to store in the variable. Here are some screenshots of the both BP's.

I don't fully understand how the object input on the cast to node works so any help on that front would be much appreciated!

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Product Version: UE 4.17
levelbp.png (118.4 kB)
minionbp.png (82.4 kB)
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asked Dec 04 '18 at 05:55 PM in Blueprint Scripting

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Now you're getting all the Minions on your scene, picking the first one (the Get(0) ) and setting its BreweryLoc variable. Maybe that's the problem? You can set this variable in all of your minions by using ForEach loop like that:


The distance logic seems correct.

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answered Dec 08 '18 at 01:16 PM

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