Casting 2dVector from lvlBP to other actorBP

Hello,

I am having trouble casting a 2dVector variable from the lvlBP to an actorBP. I cant seem to get the value to store in the variable. Here are some screenshots of the both BP’s.

I don’t fully understand how the object input on the cast to node works so any help on that front would be much appreciated!

Now you’re getting all the Minions on your scene, picking the first one (the Get(0) ) and setting its BreweryLoc variable.
Maybe that’s the problem? You can set this variable in all of your minions by using ForEach loop like that:

The distance logic seems correct.