First Person Character falling through the floor
Hello everyone, I'm still a novice using the UE4 and I'm facing an issue with my first person character falling through the floor. I searched alot, saw youtube tutorials and the UE4 docs, tryed all the solutions that I found but didn't solve the problem. I checked my Project Settings, with the right Default Pawn Class as FirstPersonCharacter and Default Game Mode as FirstPersonGameMode; also set the Editor Start Up Map and Game Default Map to the right level; I have my Input Bindings set correctly (Action and Axis Mappings); I set the floor collision I set the Can character Step Up On to Yes and the Collision Presets tryed both as Default and also BlockAll ; I have the Player Start and on the Blueprints everything seems fine. The problem persists, maybe its a simple issue to solve but I don't find a solution, does anyone have a clue of what the problem might be? I'll attach a video of the falling. Best regards everyone!
I am experiencing this exact same issue with imported CAD model via datasmith into a pre-built level with all actors set up correctly as a starter template. I will kee investigating and post if I find a solution. I’m a newbie also so maybe something simple but I have also applied collisions.
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