Unreal engine crashing after a few minutes

I’ve got an assignment for a game design class due in a week, and whenever I try to work on it in unreal after about 5 or 10 minutes the program freezes and crashes. There doesn’t seem to be a lot of rhyme or reason to what causes the crashes from what I’ve seen, but it happened this time when I was editing a landscape.[Here’s the crash log (I think?)][1]

I’m using an HP omen laptop running windows 10, with about 8 gigs of memory, an intel core i7 processor, and a built in GeForce GTX 1050 graphics card. i’m not sure what else would be relevant to this but if there’s anything else that would elp please let me know.
[1]: 261327-myproject4.log (32.4 KB)

Your GPU driver crashes

[2018.12.04-21.37.28:178][640]LogD3D11RHI: Error: Result failed 
 at D:\Build\++UE4\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Viewport.cpp:304 
 with error DXGI_ERROR_DEVICE_REMOVED DXGI_ERROR_DEVICE_HUNG
[2018.12.04-21.37.28:178][640]LogD3D11RHI: [Aftermath] GDynamicRHI=00000246E27E4100, GDX11NVAfterMathEnabled=0, Result=0xFFFFFFFF, bDeviceActive=0

You might try to updating it, but considering you got laptop with 2 GPUs and it crash on speciifc amount of time this might be related to power saving features of your laptop, system might trying to go back to Intel GPU after a while and it crashes UE4 on the way. So try updating other laptop drivers and check power management settings, you might try google how to keep your nvidia GPU on all the time on that laptop

Oh my gosh thank you! That seems to have fixed it completely :smiley: