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2 player shared screen using different widget

Hello, i am actually working on my shared screen coop game, but i have no idea even after hours how to solve my problem. I got two different widgets (inventory - like) for each player and when i do "set input mode game only or set input mode game and ui with focus to button in my widget, and correct controller connected by player index everything is working lets say somehow fine.

Now to the problem..

When i open widget 1 with one controller it focuses right button, can use others still all good, same for widget 2 with second controller, but when i open widget 1 and then widget 2 focus of first controller just dissapears (same reversed widget 2 then widget 1, just second controller loses focus), anyone know why or how to solve this? Widgets need to be focusable, thanks for any reply/advice.

Product Version: UE 4.20
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asked Dec 04 '18 at 10:35 PM in Blueprint Scripting

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xgodnessx.
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Nevermind, i just solved this by setting variable "Inventory on" boolean. Started with setting it to true on inventory widget creation and for each character i did just Event tick > branch (connected with inventory on) is false, set input mode game only.

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answered Dec 05 '18 at 11:52 PM

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xgodnessx.
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