How to create a smooth camera animation on a Camera Rig Rail
I want to create a long camera flight throug an environment. Therefore I have created a camer rig rail, which defines the path for the camera and I am using the sequencer to animate the camera along the camera rig. Lock orientation to rig is activated. Basically it is working fine, but on every spline point of the camera rig the camer shakes, because the rig's path is not 100% smooth. How can I avoid this from happening? Can I somehow smooth the camera position and orientation values when following a camera rig rail?
Thanks in advance for your help!
asked Dec 05 '18 at 10:54 AM in Using UE4
Ok, I have found a solution. You can select the spline element in the component editor, select every single point of the rig and adjust the type of it. see image
Maybe helpful for someone else :)
answered Dec 05 '18 at 01:20 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here